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DCS World 2.0.3

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Gyver06
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MessagePosté le: Ven 29 Juil - 15:14 (2016) Sujet du message: DCS World 2.0.3 Répondre en citant

PublicitéSupprimer les publicités ?
Synchronisation with DCS 1.5.4
F-5E integrated.


Référence : http://forums.eagle.ru/showpost.php?p=2858835&postcount=15


DCS World
  • F10 map aspect fixed for multimonitor configuraton
  • Automatic guns accuracy corrected
  • EN, RU, ES localization updated
  • Fixed Xbox360 controller bug
  • UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
  • Wrong second track replay probably fix
  • ME. Lost audiofile-name from trigger action fixed
  • Corrected Japan database entry
  • Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
  • MP. On the screenshots will be visible not only first line of multiplayer chat
  • Added auto mapping axes to X-55 Rhino
  • Fixed crash in Weather.dll
  • Fix of late activated ground units that did not start after activation
  • Conflict of cockpit skins of A-10C and F-86 fixed
  • Multiplayer. New integrity check system
  • Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags
  • Multiplayer. Added an input adjustment possibility
  • New Campaign Builder design with multi language support
  • ME. Payload panel. Added skin preview in the 3D view
  • ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
  • ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
  • ME. Added the ability to place helicopters on the ground for the cold and hot start
  • Encyclopedia. New 3D view
  • Options panel. New design
  • Support of hot plug of input devices now
  • Module manager. Added DRM button for activation/deactivation
  • Returned moon in the sky
  • Corrected animation of airshow cone
  • Oculus Rift. RadioCommunications and triggered messages menu font increased
  • Oculus Rift. Kneeboard and terrain clipping issues fixed
  • Oculus Rift. Oculus Zoom action added to "UI layer" input options
  • Oculus Rift. VR settings can now be applied without restarting GUI
  • AI aircraft with type "uncontrolled" will able start from an aircraft carrier
  • Restored wingtip trails of propeller driven aircraft. Humidity factor added
  • Encyclopedia. Missing 3D models for Weapon category added
  • AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
  • Updated MiG-29A model.
  • Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)
  • Crash during bombing buildings fixed
  • User snapview saving restored
  • Crash while changing options fixed
  • In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
  • AI B-1 and F-14 will not be able to fly without wing
  • Damaged AI aircraft will return to the nearest airfield
  • Corrected dogfight logic of AI WWII fighters
  • Sun will not be visible through objects and cockpit
  • Manpad AI will not ignore time for lock target
  • Fixed bug with all single fired shells, they will not fly-trough targets
  • Multiplayer. Server list sorting restored
  • GUI. Menu music will not restarts when changing activity in the menu
  • GUI. AIM-9M/P will be available in payload panel
  • AIM-9P updated 3D model
  • AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant.
  • Su-25T. ECM will not work without ECM pod installed
  • Track IR. Add option “TrackIR external views” enable/disable
  • Track IR. Vertical angle origin takes into account
  • GUI. Open/save dialogs will work faster
  • Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
  • Video recording function restored
  • A-10's AIM-9 missile mount corrected
  • Mortars will fire
  • Encyclopedia. Added some new weapon articles
  • ATGM Vikhr will not be drop out of guidance channel with sidewind
  • Su-25T. Added animation of baro altimeter failure flag
  • Input chat commands moved to separate UI layer

DCS C-101 by AvioDev
  • VSI fixed
  • Fixed markers lights test function.
  • Canopy functionality fixed
  • TARSYN synchronization panel clickability fixed
  • Annunciator panel fixed (front and rear)
  • Added canopy reflection effect (WIP)
  • Fixed seat adjustment switch (rear cockpit)
  • Fixed rear cockpit animation
  • Fixed red colour smoke
  • Fixed some cockpit textures
  • Fixed some external model bugs
  • Fixed Gun Pods code for CC
  • Corrected mirror far vision.
  • Modified Special Options interface according to new appearance.
  • Changed EB and CC available tasks in ME.
  • Added CC Sea Eagle missile launch capability for AI.

DCS Hawk by VEAO
  • Falling-out-the-sky issue resolved.
  • W key fixed – both toe brakes on.
  • Fuel burn refined.
  • Sight glass 3D object fixed – work in progress.
  • Sight glass holders transparency fixed.
  • TrackIR view limits set.
  • Canopy glass external model more transparent.
  • Brake pressure increased to hold aircraft on full power.
  • Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
  • Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.
  • Controls indicator now shows with RCtrl+Enter (WIP).
  • Weapons selector has been fixed.
  • Flaps and gear down affect flight model better.
  • Rudder yaw sensitivity has been tweaked.
  • Aden gun pod texture updated.

DCS M-2000 by RAZBAM
  • FM Bug fixes
  • Magic not firing bug fix
  • STT radar lock loss bug fix
  • TAS CCIP
  • OBL INS Update
  • CCRP TAS bug fix

DCS L-39
  • L-39ZA. PUS-0 lamp logic for bombs corrected
  • L-39ZA. SERIES-2-4 rockets switch logic corrected
  • L-39ZA. Hardpoint lamp indicators logic corrected
  • AWACS item added to radiomenu
  • L-39ZA manual. Corrected the weapon status panel description
  • Fix of causeless fire in the hangar and formation below other aircraft
  • Added gauges with imperial scales
  • L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C.

DCS A-10C
  • Fixed bug with WP bearing displays on HUD
  • Oxygen QTY pointer will move not discrete when test oxygen button depressed

DCS F-86F
  • Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39)

DCS FC3
  • Su-27. CN Flight Manual updated
  • Flaming Cliffs. Error when DRM button pressed fixed
  • Su-27. Incorrect Mechanical Devices Indicator fixed

DCS UH-1H
  • Some improvements and bug fixes for Sling load operations
  • The hints now in Kneeboard (later it will fully removed from screen)
  • Fixed crash when player helicopter with selected cargo is destroyed

DCS Mi-8MTV2
  • Some improvements and bug fixes for Sling load operations
  • The hints (about Weapon status, sling load status) now replaced to Kneeboard
  • Now the ground crew can be called without setting an intercom, but opened Window
  • R-863 in default is tuned on ME frequency
  • Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
  • Fixed failures in ME
  • Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
  • Fixed mirrors status during mission start
  • Parking brake fixed
  • After Hot start: pitot heating initialize, SARPP init state, Air Inlet Particle Separator System is initialize, GMC-1A already slaved
  • Human radio modulation changed to AM
  • Tail Rotor Control Failure, repair fixed
  • Add animation for Rotor Swash Plate and TailRotor Hub
  • Fixed crash when player helicopter with selected cargo is destroyed

DCS SA342 by Polychop
  • Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
  • Added SA342L separated manual
  • Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
  • Corrected Flight Model in turns
  • Corrected Flight Model in dives
  • Corrected HOT3 missile to explode as soon as wire is cut
  • Corrected Rotor torque behavior depending on speed
  • Corrected pitch and roll stick sensitivity
  • Corrected helicopter skids behavior at ground
  • Now helicopter can land in grass
  • Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
  • External copilot body is still visible when helicopter is set as static in ME, will be fixed later
  • Corrected campaign missions to keep player current stage
  • Corrected COMB warning at Alarm panel and manual accordingly
  • Corrected Flares now reload when rearming
  • Corrected Engine sound not to change while in Torque test
  • Corrected Trimming with Magnetic brake
  • Corrected wool wire to correctly reflect wind direction
  • Corrected NADIR VENT parameter to display absolute direction the wind comes from
  • Corrected SAS authority during turns

DCS MiG-21bis by Leatherneck
  • Tuned Engine for acceleration & climb performance adherance.
  • ASP Reticle offset fix for windy conditions

DCS Black Shark
  • Animation of ejection sequence fixed
  • Parking brake fixed
  • Aircraft repair will working on FARP

DCS Combined Arms
  • VR corrected
  • Ground vehicles will not call dust effect from concrete surfaces
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diditopgun
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MessagePosté le: Ven 29 Juil - 16:58 (2016) Sujet du message: DCS World 2.0.3 Répondre en citant

Great !!! surtout le recalage radar de l'INS et le TAS pour le CCIP (attention un peu bugué encore d'apres Zeus, le piper sautille, il investigue)

Pour info de ceux qui n'aurait pas trop suivi, les corrections de ce changelog pour les avions ne sont que celles ajoutées depuis une semaine vis à vis de la 1.5.4. Ils allaient pas s'amuser à mettre tous les changement depuis avril....

Et pour deuxième info, s'il y en a qui n'ont pas encore Nevada elle est dispo à -60% en utilisant les points bonus jusqu'au 8 aout.
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Gyver06
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MessagePosté le: Ven 29 Juil - 17:07 (2016) Sujet du message: DCS World 2.0.3 Répondre en citant

Y a pu qu'a tester tout ça !
Install en cours, c'est lent ! Okay
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MessagePosté le: Aujourd’hui à 14:58 (2017) Sujet du message: DCS World 2.0.3

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